Wahdan Blogs - Pada tanggan 10 januari 2011 cheat engine merilis versi terbarunya yaitu Cheat Engine 6.0. pada versi ini terdapat beberapa penambahan fitur-fitur baru. tidak hanya itu Cheat Engine 6.0 telah support 64-bit. wah ini merupakan kabar yang menggembirakan bagi para game mania.
Fitur Cheat Engine 6.0 :
• Added a 64-bit version
• Different compiler (uses fpc/lazarus now instead of delphi)
• Addresslist has been reimplemented from scratch
• Debugger has been reimplemented from scratch
• Hexview has been redesigned
• Added a new debuggerinterface : VEHDebugger
• replaced underc with lua
• Added several lua routines
• pointerscanner speed increased
• custom types changes from scantype to valuetypes that can be used in multiple locations
• disassembler shows colors and can be configured
• improvements to the stackview
• added tabbed scans
• standalone Trainermaker is currently not implemented
• added the option to save scanresults
• You can now compare the current addresslist to the values of a saved scan (first scan included)
• The above also makes the percentage scans more useful, so a between % scan has been added as well
• Tables can now contain lua scripts that can get executed
• Table entries can execute lua scripts when enabled/disabled (see it as an extension to auto assembler)
• Added conditional breakpoint
• added break on data breakpoint
• automated "find what accesses address" now shows a trigger count
• Hotkeys on cheat entries have been improved
• Temp files don't get saved in the ce folder anymore
• Cheat Tables don't get saved in the ce folder anymore
• Added a suggestion where you can save your tables now
• Cheat table entries can now be dragged and dropped, including on top of eachother
• Hexview can now show seperators any way you like
• You can compare two hexviews with eachother to show the differences
• Added the 7 byte hexadecimal display type
• Added some extra plugin apis
• Improved the change register on breakpoint gui
• And lots of other stuff...
Download : Cheat Engine 6.0
Fitur Cheat Engine 6.0 :
• Added a 64-bit version
• Different compiler (uses fpc/lazarus now instead of delphi)
• Addresslist has been reimplemented from scratch
• Debugger has been reimplemented from scratch
• Hexview has been redesigned
• Added a new debuggerinterface : VEHDebugger
• replaced underc with lua
• Added several lua routines
• pointerscanner speed increased
• custom types changes from scantype to valuetypes that can be used in multiple locations
• disassembler shows colors and can be configured
• improvements to the stackview
• added tabbed scans
• standalone Trainermaker is currently not implemented
• added the option to save scanresults
• You can now compare the current addresslist to the values of a saved scan (first scan included)
• The above also makes the percentage scans more useful, so a between % scan has been added as well
• Tables can now contain lua scripts that can get executed
• Table entries can execute lua scripts when enabled/disabled (see it as an extension to auto assembler)
• Added conditional breakpoint
• added break on data breakpoint
• automated "find what accesses address" now shows a trigger count
• Hotkeys on cheat entries have been improved
• Temp files don't get saved in the ce folder anymore
• Cheat Tables don't get saved in the ce folder anymore
• Added a suggestion where you can save your tables now
• Cheat table entries can now be dragged and dropped, including on top of eachother
• Hexview can now show seperators any way you like
• You can compare two hexviews with eachother to show the differences
• Added the 7 byte hexadecimal display type
• Added some extra plugin apis
• Improved the change register on breakpoint gui
• And lots of other stuff...
Download : Cheat Engine 6.0
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